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Kashiro Henche

...Now either bend over or feed me.
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03-07-2017
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I HAVE ABSOLUTELY NO RESTRICTIONS, TRIGGERS OR AVERSIONS CONCERNING KASHIRO HENCHE P L S GIVE HER A GOOD SHOW!!

Character Information

Character Type
Face Claim
Solo Demon
Nadja Bender
Human Pronouns
Human Age
Demon Pronouns
Demon Age
N/A
N/A
She | Her | It
4,215
Faction
Profession
Kairos
Luxuria Vice Lord

Character Summary

EXCERPT

EVIL IS NOT FIRE OR SADISTIC TENDENCY IT IS NOT OVERBEARING OR MACROSCOPIC. IT IS SIMPLE AND SMALL, SMOOTH LIKE THE SLITHER OF A SERPENT AND YES, EVIL IS A NUANCE. IT IS AN INTANGIBLE, SUBJECTIVE THING WITH MANY DEFINITIONS, MANY FACES AND HARD TO GRASP. IT IS NOT MURDER, IT IS NOT PREMEDITATION, IT IS NOT PASSION OR ACTIVE CRUELTY. IT DOES NOT ACT WITH THE INTENTION TO BRING ABOUT SUFFERING; IRONICALLY IN A SENSE IT IS OBLIVIOUS AND IGNORANT TO ITS TRUE NATURE IN REALITY.


EVIL IS THE COMPLETE DISASSOCIATION FROM THE REALITY THAT ITS ACTIONS ARE VIOLENT, CRUEL, FRIGID, GRUESOME, WRONG. JUST AS YOU CAN BREATHE SHE CAN STRANGLE; JUST AS YOU CAN SING SHE CAN SLAY. NOT UNAWARE OF WHAT HAPPENS BUT CERTAINLY OBLIVIOUS OF ANY INDICATION THAT THE REALITY OF HER ACTIONS ARE CONSIDERED CRUEL IN ANOTHER'S EYES - UNABLE TO FATHOM HOW THAT MIGHT BE THE CASE, MUCH IN THE SAME WAY AS YOU TOO MIGHT BE PUZZLED AT BEING LABELED A MURDERER FOR STRETCHING AWAY THE SLEEP IN YOUR BONES. THIS SIMPLE LACK OF UNDERSTANDING, THIS LACK OF PERCEPTION DESPITE BEING SUCH A MINUSCULE NUANCE SPEAKS VOLUMES OF HER CHARACTER: THE WAY "A MAN DIED" INSTEAD OF BEING DESCRIBED AS HAVING BEEN BRUTALLY KILLED BY HER OWN HANDS. SHE DOES NOT GLOAT OR WARN OF HER STRENGTH AND WHILE MOST MIGHT THINK TO CALL THIS HUMBLE OR MEEK IT IS NOT THE CASE; A MERE SYMPTOM OF HER INABILITY TO SEE THAT IT IS AT ALL A FACTOR TO SPEAK OF, MUCH IN THE WAY A SERPENT DOES NOT BARE ITS FANGS LIKE A DOG TO WARN OF ITS FATAL BITE.

CONCERNING HER BUSINESS, KASHIRO MANAGES "HENCHE AND SWEENEY, LLP" EXCEPTIONALLY WELL GIVEN THE PERPETUAL DESIRE TO EAT HER OWN PRODUCT BEFORE IT MEETS THE SHELVES TO BE SOLD. SHE'S VERY WELL KNOWN PRIMARILY IN SEEDIER, MORE UNFORTUNATE AREAS THAT CANNOT AFFORD AN ALTERNATIVE ROUTE, OR THE INCREDIBLY RICH WHO REFUSE TO WAIT THEIR TURN SO MUCH SO THAT THEY FEEL COMPELLED TO DO BUSINESS WITH A HYDRA. SHE TREATS HER ASSETS LIKE LIVESTOCK, SENDING THEM OFF TO SLAUGHTER AND COLLECTING THE PARTS FOR SALE. HER BEHAVIOR IS SURPRISINGLY COMPARTMENTALIZED WHEN IT COMES TO CONDUCTING BUSINESS THOUGH, ARGUABLY, PERHAPS THE CONTRACTS AND PROFESSIONAL CONDUCT LAWS FOR EMPLOYEES WERE WRITTEN BY THE MORE WILLING BILLIE SWEENEY INSTEAD OF THE HYDRA. HENCHE PRIMARILY KEEPS HER BUSINESS LIFE VERY WELL INTERTWINED WITH THE REST OF HER REALITY AND THERE IS NO REST OR VACATION FROM IT; SHE IS ALWAYS EYEING POTENTIAL LIVESTOCK AND ALWAYS KEEPING AN EYE ON THOSE WHO HAVE TAKEN HER PRODUCT IN CASE THEIR PAYMENTS START TO SLOW.
NOT TO WORRY: THE PARTS CAN ALWAYS BE REPOSSESSED AND RESOLD.

KASHIRO HENCHE IS A CURIOUS CREATURE WITH ANIMATED GESTURES AND HOLLOW, HOLLOW EYES. IN SHORT, KASHIRO HAS 0% CHILL AND WILL PHYSICALLY SHOVE HER HAND DOWN YOUR THROAT IF YOU HAVE A TONGUE PIERCING THAT CATCHES HER EYE, OR WILL PHYSICALLY WRESTLE YOU INTO SUBMISSION JUST SO SHE CAN BRUSH YOUR HAIR. IF IT LOOKS NICE AND SHE LIKES IT SHE'S GOING TO PUT HER MITTS ALL OVER IT YOU'VE BEEN WARNED RIP

Full Name // Kashiro Henche
Pronunciation // Kuh-SHE-Roh Hen-CHUH
Sex // XX
Status // Loves Alehkar Garieptol
Height // 6'0
Weight // 120lbs
Eyes // Emerald
Hair // Earthy Brown
Skin // Unusually cold to the touch
Natural Form // Hydra
Personality Type // ENTP-A; The Debater
Alignment // Chaotic Evil
Ascensions
Dominions
N/A
Gravity

Legendary // Power

Echolocation

Major // Control

Acid

Major // Power

Pestilence

Proficient // Power

Ice

Proficient // Power

Superior Endurance

Proficient // Power

Electrical Transport

Proficient // Control

Augmentation

Minor // Control

Paper

Lesser // Power

Character In-Depth

THE PSYCHOANALYTIC BREAKDOWN

Neo-Narcissim

TRUE TO THE NATURE OF A SERPENT, KASHIRO IS PRESENTLY RENDERED UNABLE TO OBTAIN ANY HIGHER LEVEL OF AWARENESS OF THE CONCEPT THAT OTHER ENTITIES OUTSIDE HERSELF VARY IN THEIR PSYCHOLOGICAL DESIGN. WHAT SHE SEES AND KNOWS AND CAN FEEL IS WHAT SHE ASSUMES IS NATURALLY SHARED THROUGHOUT ALL SENTIENT LIFE. IN THE SAME WAY THAT YOU MIGHT JUDGE AN ANIMAL'S SENTIENCE BY WHETHER OR NOT IT CAN FEEL SIMILAR EMOTIONS, KASHIRO HENCHE DOES THE SAME. ANY WHO PROVE, THEN, TO DEVIATE FROM HER OWN PERCEPTION ARE CONSIDERED INSENTIENT PROJECTIONS OF HER ENVIRONMENT.
...SO, FOOD.

Munchausen by Proxy

FOR THOSE WHO DO SIT AT A PLACE ABOVE BEING CONSIDERED FOOD, THEY STILL MAY RUN A RISK OF GREAT HARM OF A RELATIVELY-DIFFERENT KIND. THE SERPENT IS EQUIPPED WITH THE PERCEPTION THAT SHE CAN PROVIDE BETTER THAN THE SUBJECT CAN EVER PROCURE THEMSELVES AND WILL NOT TOLERATE REFUSAL. SHE HAS NO GRASP OF ITS WRONG, DECIDING THAT BREAKING LEGS TO PREVENT HER CHARGE FROM "GETTING LOST" WILL DO, OR THAT CRUELTY AND GREAT HUMILIATION IS FOR THEIR GREATER GOOD. VIOLENT ASSAULT, ABUSE AND EVEN MURDER ARE NOT MUTUALLY EXCLUSIVE FROM LOVE AND PASSION FOR A SNAKE WHO PERPETUALLY STRUGGLES WITH THE DESIRE TO STRANGLE.

Mild Prosopagnosia

PROSOPAGNOSIA IS A NEUROLOGICAL ISSUE THAT MANIFESTS AS AN INABILITY TO READ OR RECORD IMPERATIVE INFORMATION WITHIN FACES. WHILE SHE CAN MEMORIZE AND RECOGNIZE FACES, KASHIRO IS WHOLELY UNABLE TO RECOGNIZE OR ACCURATELY JUDGE EXPRESSIONS OR EMOTIONS. WHEN SHE HEARS SOBBING SHE GUFFAWS WITH THEM, MISJUDGING THEIR SADNESS. HER AFFECT IS INCREDIBLY INAPPROPRIATE BECAUSE OF THIS INABILITY TO ADJUST. BECAUSE OF HER NEO-NARCISSISM SHE ASSUMES EVERYONE ELSE IS THE SAME, AND DOES NOT WASTE HER TIME WITH EXPRESSIONS.
SO SHE EXPRESSES HERSELF WITH HER BODY.

Fetishistic Disorder

FETISHISTIC DISORDER IS DEFINED AS STRONG SEXUAL GRATIFICATION OR INTEREST IN SOMETHING NONLIVING OR SPECIFIC BODY PARTS - ATTACHED OR OTHERWISE. KASHIRO'S PARTICULAR PREFERENCE IS IN BONES: WHETHER THEY BE CLOTHED BENEATH SKIN OR STRIPPED BARE AND BLEACHED. SHE DOES NOT COMPLIMENT MEN ON THEIR MUSCLES NOR WOMEN OR THEIR BREASTS; BUT SHE DOES TAKE HOLD OF THEIR HANDS AND FEEL THE SWEET ROLL OF THEIR JOINTS. WITHOUT HESITATION SHE WILL RELIEVE HER URGES WITH WHATEVER BONES SHE HAS AT HER DISPOSAL. THE QUICKEST WAY TO HER HEART?
GIVE A LADY A BONE.

Serpentine Design

KASHIRO HENCHE EMBODIES THE WAYWARD CAPRICIOUSNESS OF A SERPENT WHO, IN ONE MOMENT IS GENTLE WITH ITS COMPANY, AND IN THE NEXT CAN BE FOUND COMFORTABLY LAYING ON THEIR CRUMPLED, ASPHYXIATED FORM. SHE PERPETUALLY TEETERS BETWEEN THE PERCEPTION OF WHETHER HER COMPANY IS SENTIENT OR IF IT IS FOOD, AND EVEN THOSE WHO SHE COMES TO ADORE MIGHT EASILY TILT FAR ENOUGH THAT A CRUEL FATE BEFALLS THEM. IT'S THE SAME AS ATTEMPTING TO AVOID PROVOKING A LION'S INSTINCT TO POUNCE, AND PERHAPS THERE IS A WAY TO GRASP HER ALGORITHM TO AVOID DEATH ALTOGETHER. HOWEVER, LOVE AND ADORATION FOR A SERPENT IS NOT MUTUALLY EXCLUSIVE FROM TAKING THEIR ENTIRETY AND GRINDING THEIR BODIES TO DUST SO THAT SHE CAN SNORT THEM LIKE A HIT OF COCAINE.

THE SERPENT'S HISTORIC RELEVANCE LIES IN HER TENDENCY TO WHISPER IN EARS AND TEMPT GREAT MEN TO DO HORRIBLE THINGS. DEFINED AS A PSYCHOPATHIC ENTP-A PERSONALITY TYPE, KASHIRO'S NATURAL "DEVIL'S ADVOCATE" LAUREL IS LETHALLY COUPLED WITH THE PSYCHOPATHIC PERCEPTION THAT THINGS MUST BE DONE BECAUSE THERE IS NO REASON NOT TO DO THEM. SHE ACTS BECAUSE SHE IS CURIOUS AS TO WHAT WILL TAKE PLACE, AD WHAT BETTER WAY TO TEST INFINITE CONTENGENCIES THAN FOCUSING UPON LIVING THINGS? SHE ACTS ALMOST ENTIRELY ON IMPULSE AND IT IS NEARLY IMPOSSIBLE TO TELL WHAT HAS GREATER, DUBIOUS CONNOTATION AND WHAT IS SIMPLY THE FIRST THOUGHT IN HER HEAD.

Social Relations

PEOPLE - OR, FOR THE SAKE OF HER PERCEPTION, IN THIS NARRATIVE WE CALL THEM "ENTITIES" - ARE ALMOST IMMEDIATELY SEPARATED INTO CERTAIN CLASSES OF RELATIONSHIPS WITH THE BOTTOM, OF COURSE, BEING LABELED "FOOD" AND THE HIGHEST BEING OF THOSE WHO PROVE TIME AND TIME AGAIN THAT THEY MAY ACTUALLY BE THE SAME ENTITY AS HER: THESE SHE CANNOT TRAP IN THE SAME WAY SHE DOES THOSE WHO SHE CONSIDERS POSSESSIONS LIKE PETS, FOR THEY ARE TOO LARGE OF A PRESENCE FOR HER TO ATTEMPT TO CAGE. THESE ENTITIES REACH THE MOST AMOUNT OF FAIR AND RESPECTFUL TREATMENT THAT HENCHE CAN MUSTER. IT'S A LOT LESS THAN YOU THINK. DON'T GET YOUR HOPES UP.

Body Heat

AS EXPECTED OF A SERPENT, KASHIRO IS PHYSICALLY COOL TO THE TOUCH AND CAN BE SEEN WEARING HEAVY FURS EVEN ON A SPRING DAY. WHILE THIS STATE IS SUSTAINABLE AND HAS BEEN FOR THOUSANDS OF YEARS, THE HYDRA IS OBSESSED WITH THE ALMOST-TABOO SENSATION OF HEAT AS IT PRICKLES THROUGH HER CELLS AND LICKS AT HER CORE BETWEEN HER BREASTS. SIMILAR TO DRUGS, HENCHE ENJOYS A HIGH WHEN TAKING HEAT FROM AN ENTITY. PERHAPS SHE FUCKS JUST FOR THIS, SIMILAR TO HOW ANOTHER LUSTS FOR CLIMAX. WHILE IT SEEMS INNOCUOUS, KASHIRO'S CRAVING IS INTENSE ENOUGH THAT SHE IS APT TO CONSTRICT HER PARTNER, ABSENTMINDEDLY TIGHTENING AND, IN THE WORST SCENARIO, SHE HAS BEEN KNOWN TO BREAK BONE IN HER EMBRACE WITHOUT CONSCIOUS INTENTION.

Sex

KASHIRO ISN'T VERY PICKY CONCERNING WHO'S ON FIRST AND WHO'S ON FIFTH, BUT THAT BEING SAID WILL UTILIZE EVERY POSSIBLE TECHNIQUE IN THE BOOK AT HER PARTNER'S EXPENSE IF LEFT UNCHECKED. BECAUSE OF HER HEAVY SOCIAL DISSOCIATION SHE CONSIDERS HER LACK OF PAIN, THEREFORE, TO CARRY TO ANOTHER ENTITY; MORE OR LESS THIS MEANS THAT IF PENETRATING SOMEONE ELSE WITH A BROOMSTICK DOES NOT CAUSE HER OWN BODY IMMEDIATE PAIN SHE TAKES THAT TO MEAN THEY, TOO, FEEL NO PAIN. JUST AS SHE IS IN ALL OTHER INSTANCES, THE HYDRA TAKES EVERY OPPORTUNITY TO FEED HER CURIOSITY OF OTHER-ENTITY RESPONSE: SHE'S CURIOUS TO SEE WHAT YOU'LL DO AND WHAT YOU WON’T LIKE.

Hunger

HENCHE IS INCREDIBLY, PERSISTENTLY, OVERBEARINGLY HUNGRY. THE SAME WITH ANY SERPENT, SHE SEEMS TO LIVE TO EAT AND EAT TO LIVE AND HER DOCTRINE STATES THAT "ANYTHING IS FOOD AS LONG AS YOUR JAWS ARE STRONG ENOUGH." KASHIRO PERPETUALLY HANGS BETWEEN THE QUESTION OF WHETHER SOMETHING IS FOOD OR NOT FOOD. THE KEY TO PREVENTION LIES IN THAT THE HYDRA WILL NOT EAT ANYTHING THAT SERVES HER BETTER ALIVE THAN IT WOULD SERVE HER AS A SINGLE OR MULTIPLE SET OF MEALS. ...THAT BEING SAID, HENCHE WILL CONSIDER OR TRY TO EAT YOU AT LEAST ONCE.
AT LEAST.


ATTIRE: CONSISTS OF HEAVY FURS, PONCHOS, THIGH-HIGH BOOTS, DRESSES, AND STATEMENT PIECES

[x] [x] [x] [x]
[x] [x] [x] [x]
[x] [x] [x] [x]
[x] [x] [x] [x]
[x] [x] [x] [x]


PREFERENCES

I. Food

"Anything is food if you REALLY try."

II. Bones

"Oh, what I wouldn't do for a really good pelvis right about now...""

III. Heat

"I'm always freezing my fucking tits off otherwise."

IV. Furs

"Seems to be the only living thing whose skin I'm allowed to wear in public."

V. Animals

"...Such pure, primal things. Society is a scam."

VI. Weeds

"Disruptive and proud of it! Grow and grow little infidels!"

VII. Puzzles

"So many possible solutions to try, so few that bear fruit. Exciting!"

VIII. Water

"I can't escape the nostalgia worth a thousand years."

IX. Vices

"why resist? your body wants it and so do you and I want it for you."

AESTHETIC

imgs + songs coming!

Demon Information

THE HYDRA


— A MASSIVE 6-HEADED BEAST WHOSE EYES ARE EITHER HIDDEN OR DO NOT EXIST; IT CAN SMELL YOU, YOUR SIN, AND WILL DEVOUR ALL THINGS IN ITS PATH TO GET TO YOU. KASHIRO IS VERY FREE WITH HER ACTUALITY, AND WILL ONLY REFUSE IT IF IT IS EASIER TO MANEUVER A SPACE OR PHYSICALLY INTERACT WITH ANOTHER AS A SMALLER ENTITY. BEHAVIORALLY SHE IS ROUGHLY THE SAME BUT PERHAPS MORE ANIMAL THAN A WEAVER OF INTRICATE DECEIT - SHE'S CANDID NOW MORE THAN EVER, AND PERHAPS A STRONGER GRIP OF INSTINCT PLAYS GREAT PART IN THIS.

BE WARNED THAT SHE DOES NOT LIMIT HERSELF BASED ON SIZE, AND IF AN IDEA SO PLEASES HER SHE WILL INACT IT REGARDLESS OF THE FACE SHE WEARS. FOR THIS REASON IT CAN BE POTENTIALLY LIFE THREATENING TO DEAL WITH HER THIS WAY, LEST YOU FIND YOURSELF THE UNWILLING OBJECT OF A HYDRA'S OVERBEARING ATTRACTION AND, WITHOUT REGRET, HER FOREPLAY MIGHT JUST CRUSH YOU. A CREATIVE AND BRAVE SOUL MIGHT DO BEST TO PREVENT THAT WITHOUT TELLING HER "NO," A WORD THAT SHE OFTEN LOSES THE DEFINITION OF.

— TRUE TO THE FOLKLORE OF OLD, A SERPENT WAS SAID TO SING AND TAUNT IN THE EARS OF GREAT MEN TO MAKE THEM DO HORRIBLE THINGS TO EVEN BETTER PEOPLE. UNLIKE THE LEGENDS, HOWEVER, SHE IS NOT A MEAGER THING THAT HIDES IN THE APPLE TREE OF A GARDEN. COLD TO THE TOUCH, FRIGID BY NATURE, THE HYDRA PERPETUATES HER UNFEELING EXISTENCE UPON THAT WHICH IS CAST IN HER SHADOW. OH HOW MANY IN TIME HAVE THOUGHT TO QUELL HER! HER LESSER FORM IS INDICATIVE OF THIS; ALL THOSE SCARS, ALL ACCURATE ACROSS HER NECK AND BACK AND IT CAN BE ASSUMED THAT MAYBE ONE OR TWO HAD SUCCEEDED IN BEHEADING THE SERPENT.
NOT MUCH OF A TRIUMPH WHEN THE BEAST IS A HYDRA.

— NO MATTER WHICH FORM SHE IS IN HER HOLLOW AND CAPRICIOUSNESS AIR NEVER CHANGES, AND HER PERPETUAL HUNGER, TOO, REMAINS. SHE CAN ALWAYS EAT (AND NOT NECESSARILY IN THE LITERAL SENSE) AND MOST OFTEN WILL: WILL YOU FEED HER, OR WILL YOU ACCEPT WHATEVER TORMENT SHE GRANTS A SEED THAT REFUSES TO SOW WORTH INTO ITSELF?

FEED HER.

SIZE DIMENSIONS: 30 METERS TALL, 50 METERS LONG.

IN THIS FORM...

Blindness + Navigation

the hydra has no set of eyes on any of her 6 heads. Completely blind, she makes up for it with the use of pit organs at the base of her nostrils to "see" heat, and the leather-like textured skin of her palms and feet to feel the most minute vibrations. Primarily, however, her Echolocation dominion is used for the bulk of her navigation. It can be speculated that since this, her original form, has no eyes, this might be why her eyes are so inexpressive; she's simply not used to having and using them. She also forgets to blink at times.

Echolocation + Audio

Aside from non-dominion sources of navigation, the Hydra constantly applies the use of Echolocation to navigate and locate. Her Echolocation is a constant running dialogue between all 6 heads, whether someone is present or she is alone, and it seems almost like they consult with one another and share their separate feedback in a highly-efficient council of sorts. Echolocation drastically increases the moment she identifies that there is another entity in her midst, and every vibration she feels or every word they they speak is responded to with a burst of Echolocation feedback to ensure she is aware of where they are at all times. The sound, audible to the naked ear, is best described as high-speed chirping in a cross between a bird and a whistling mechanism.

( somewhat similar to the various chirping sounds in this. )

Ice + Body Temperature

The Hydra's body temperature, unaltered, is roughly 50F (10C) at the surface of her scales and -20F (-28C) at her very core temperature. Because of her low core temperature that circulates around her organs, the Hydra perpetually breathes frost into the environment regardless of external temperatures; unless, of course, her temperature is altered by a substantial amount of warmth.

Head Communication

While the Hydra's heads act together in tandem for a single hive mind goal they are more or less separate from one another's perception, and they often run non-lingual dialogue to one another so that the entire body is aware of everything in its environment, in the same way that separate nerves report to a single brain. It can be argued that this separation of perception leads to her highly overactive behavior, wherein it seems as though she is trying to enact multiple "good ideas" at a single time.

APPETITE + BEHAVIOR

The Hydra's appetite becomes the forefront of her existence rather than the typical navigation of vices and tempting her quarry to play her games. The beast in its natural state is ravenous and behaves more like an AI than a living thing; it demands to be fed and tended to and anyone who feeds her is revered - until they run out of food. The Hydra does not notice its size as a factor or does not care, and will often impulsively engage its company in any activity that she otherwise would in a smaller form. She can understand language and can speak as well in this form, but the incentive to do so above the application of body language falls to be almost nonexistent.

HEAD IDENTITY

Historically, the serpent has been assumed as multiple entities, one for each head, though this is not at all the case - it is the same as for a hand, where each finger plays a part but do not have minds of their own. However, as a result of their seemingly-unique uses, reactions and identifiable physical and behavioral differences, each have historically been named over time by many different cultures as she roamed the developing world. Her favorite names are as such...


1. Thurbane: One of two of the Hydra's original heads. It sits as the very middle head. Thurbane is well worn, its features made particularly angular by chipped scales and horns. Heavy cuts dig into its armor diagonally in sets of twos and threes but appears to be of no consequence. Thurbane's significance is the equivalent of an index finger; not the most dexterous on its own but certainly strong and relevant enough to work its way through the iffiest of situations, pragmatically maneuvering many intricate things with the help of a thumb. The Hydra tends to instinctively lead all conflict with Thurbane first; this head is used in very straightforward manners, and therefore its "pseudo behavior" is far more apathetic than all the others.
SNAPPLE FACT: Thurbane is used to hold/manipulate a meal but is never used to eat - this is because Thurbane has a severed tongue, thus rendering the Hydra unable to savor her food through use of this one.

2. Karpok: Named by the Inuit many thousand years ago, it means "Is hungry." This second-original head is primarily tasked with feeding and excavating and this is indicative by its features; the slightly-warped curve of its heavily-reinforced horns which have grown thick by constant abuse and the body's attempt to rebuild the worn layers. Karpok is bulky but quick and used whimsically by the Hydra; its "pseudo behavior" is far more playful and resembles the sadistic toying of an orca when it comes to tossing and playing with its food. Often times this gluttonous head will entirely embody the whimsy of the Hydra herself to the point that it forgets its still-living prey is actually food and not a toy.
SNAPPLE FACT: Because its entire use is heavily fixated around eating, this head is incredibly mouthy and tends to interact with things by its unusually-long tongue or imposing shoves of parted jaws. Be careful, don't get eaten!

3. Kincaid: Named with resemblance to the Scottish clan, Kincaid is very proactive with observation and communicating said collective observations into signals to the other 5. It is very lightweight, clear in its features that its horns and armor is diminished by comparison. The pit organs of its face are prominent as are the nostrils larger and constantly undulating. This head is often held a touch higher than all the others like an antennae of sorts and is 9/10 times the first one that reacts to movement or actions around it. The nerve responses and number of synapses in this head are likely far quicker and in far greater excess than in the others, granting it a lightning-quick movement at all times. Often times given its heightened senses, Kincaid is used as a strict sentry, keeping authority to decide what is friend, foe, interesting or food. A spectator would therefore do best to impress Kashiro through its senses first and foremost, because once Thurbane is active there's no turning back!
SNAPPLE FACT: it's known by very few, very select people, but referring to Kincaid as the cordial "Kin-Kin" is extremely favorable and most always calms any mounting possibility of being attacked.

4. Fengxian: Sharing name with the Chinese Warlord Lu Bu's calling card, this head is sharp and relentless like that of a spear. its features are particularly different in design, as the prominent warp of a reoccurringly-damage snout has led to a slight hognose formation much like a hognosed snake. Because it is very heavily worn down, this head does not often use its jaws in ways that might further wear down its snout. Instead the Hydra uses most its Dominions through this one to ensure it's still useful, particularly the use of ice to slow down prey so that the others can follow through.
SNAPPLE FACT: Fengxian's worn down snout is unusually soft to the touch, leaving this head reflexively avoiding all contact to ensure no damage be done. At its soft snout, the Hydra feels everything, pleasure and pain both, a hundred times more intensely than any of the others.

5. Peridot: Wearing the longest and most jagged of horns between all 6 heads, Peridot is primarily used to defend the others from any predicted attempts to harm the Hydra. Its features are rather simple in that everything is intensified, the scales heavily layered two twice its armor and sharp and lustrous. Because pain is much harder to come by through damage done to this head, it is often used to ensure the lesser-protected ones (Kincaid and Fengxian particularly) are well defended when it matters most. For this reason Peridot is not often used to attack, though it will be used to make a path for Thurbane by quickly snapping at the Hydra's prey just enough to distract them. Peridot is most notable by its wonderful crest of horns at the back of its head and while they are configured the same as all the other heads', they are wide and long like and impressive like an elk's rack.
SNAPPLE FACT: It's rumored that Peridot's armor is so tough that most types of firearm rounds ricochet off its sharp, glistening self.


6. Ramses: Named so by Egyptians as likening to their Pharaohs, as well as relation to the Sun God Ra. If the Hydra leads with Thurbane then she quickly ends with Ramses. The two heads are used just like the combo between index finger and thumb: formidable together, complete together, perfect together. Because of this the two natural "behave" in similar ways to ensure they are always finishing the other's work. They look relatively similar for this reason in terms of features as well, as it's likely they both retain scars and configurations from the same bouts. Ramses suffers particularly from deep slices at its nostrils and there is a well defined split in the septum; aside from this the cuts and chips to its horns are prominent as well. A deep cut to the back of this head's nape is well hidden by its fierce refusal to be explored or neared lest the intruder be taught a lesson. If Thurbane is apathetic and stoic then Ramses is venomous, acrid, and hateful.
SNAPPLE FACT: Despite its vicious reputation, Ramses is completely inactive as long as Thurbane is; Ramses is never used if Thurbane does not lead. Imagine trying to lead a very intricate task with your thumb instead of with your index finger!

WIP

WIP